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Reinforcement Learning2024
Procedural Level Generator for Platformers
A tool that uses reinforcement learning to generate 100% solvable 2D platformer levels.

Built as part of my Master’s dissertation on procedural content generation.
What it does
- Given the path a player should take, an AI agent builds a level around it, one tile at a time.
- It learns to keep the path reachable, place tiles sensibly and avoid dead ends.
- Finished levels are checked in a Unity platformer game.

